Two Audyssey Magazine Reviews
The following review was written before the Windows version was released.
Lone Wolf, DOS Version
Audyssey Magazine May 2000.
Top honours for all these reviews goes to David Greenwood's Lonewolf. This
is the first ever game to be created for the VIP community that is not turn
based. This means that while you are sitting there thinking about whether
you should dive to escape the destroyer, or stay on the surface and get off
a shot at your target the destroyer and (sometimes) the target keep moving.
The destroyer bears down on you and begins firing, and if you don't react
you will be sent to the bottom.
The game is set in World War II, and you are the captain of a submarine.
For some reason you always get these missions that send your sub in alone
against sometimes impossible odds. You have to depend on your wits and
quick actions to keep your sub moving towards the target. The game comes
with 17 missions. The missions start fairly easy and progress up to very
difficult. First time players should definitely work through the early
missions a few times, increasing the provided difficulty ratings. Realise
that you don't have to successfully complete a mission to progress on to the
next one.
The game is fairly complex at first, and uses about 35% of the keys on the
keyboard for all the required tasks. However, the documentation is
excellent, and after a few missions players should have no trouble
understanding what is necessary. I've put probably 100 hours in to this
game, and driving the sub is second nature to me now.
So this is my top rated pick, and you would expect me to recommend you run
out and buy it immediately, right? Nope, if you have a DOS-based system,
and never use Windows then, yes, I recommend this version wholeheartedly.
However, for those
who use Windows I'll have you hold off a month or so. David Greenwood is
almost finished with the Windows-based version of this game. It will be a
full blown Windows application, and will have more weapons and flexibility.
The best feature of all is that David will be allowing the ability to
create new missions, and distribute them to registered owners of the game.
At the writing of this article it is expected that these missions will be
provided free of charge. … I would encourage teachers to buy Lonewolf, as it teaches graphing, would be
easy to work into a history lesson, and shows the relation between velocity
and distance.
- Randy Hammer.
The next review was written after the author acquired a beta copy of Lone Wolf for Windows.
Lone Wolf for Windows
Audyssey Magazine July 2000.
Last issue I said that Windows users should not purchase LoneWolf
because a Windows-based version was coming. Well, for the past month I've
been playing a beta version of the Windows version. Everything that I said
about the game is true, and more.
To get a description of the game please read my review in the previous
issue. In this review, I'm going to describe the improvements. Suffice to
say that this game, when it is released, will be better than almost anything
on the market. The game will not be produced by PCS, David Greenwood will
be marketing the game under his own label, GMA. What this means for pricing
and availability I don't know at this point.
The first thing that you will notice in the game is the easier switch
between missions. Each mission is described and the user has a choice to
accept or decline the mission before it starts.
The second thing that will be noticed is the ease of play. The use of
Windows sounds allows you to work a lot more quickly. The problems with
sound cards is gone. Continuous sounds really are, and they are overlaid
with other sounds pertinent to a sub captain. You hear every ship around
you, the torpedoes streaking out ahead, and the planes sweeping over. The
new soundscape feature gives excellent navigational information. It's
actually easy to complete some missions with just the soundscape (no screen
reader).
Other features include a greatly improved sound delay, a deck cannon,
and a mission creator. The sound delay actually works in the Windows
version. It is now easy to play the game without having to review the
screen. Just set your reader to read highlighted changes and you will have
no problems. The deck gun is an excellent weapon when you aren't being
pestered by destroyers, aircraft, or other attackers. You even have an
advantage with the gun, as it shoots further and with more accuracy than
enemy guns. The mission creator may or may not be included in the package.
I'm not certain on this point yet, but some will have it. Those who do will
be able to create and share new missions for the game. Creating missions is
fairly easy, and increases the enjoyment of the game.
- Randy Hammer.
Note: The author of this review had a question whether the Mission Builder would be provided with the game. It is included with Lone Wolf for Windows.
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